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Host: Guillaume LethuillierThe Myst Graph project presents a groundbreaking computational approach to analyzing the classic 1993 Myst by transforming its HyperCard-based architecture into a comprehensive directed graph. This mathematical representation, created by the open-source DeMystify tool, reveals the game’s underlying structure as an interconnected network, where locations and views become nodes and navigational connections become edges, enabling entirely new forms of analysis beyond traditional gameplay studies.What hidden discoveries, late-development changes, and insights can be revealed with this new perspective on the Myst we know and love?Watch on Twitch
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